Managed to put together a decent looking recovery room for RoboCop using mostly tiles recycled from elsewhere in the game (such as the exterior set's chain-link fences, the OCP corridors walls/elevator, and even the top of the exective office door is being used as just windows, the new TV/VCR comes from the exterior shops and the TV is also the cabinet monitor in the arcade level). The only all-new elements are the floor tiles, Robo in sitting position, his chair and Dr Marie Lazarus, the techy from RoboCop 3 (and who is in a skirt here because her leg sprites will be shared by the prostitutes... *ahem*)
Bonus points if you can tell what's on the screen of the left TV.
Regular size, non-scanline version can be seen at carnivac.tumblr.com/post/80001…
As usual Amstrad CPC, Mode 0 resolution with 16 colours and those chunky wide-pixels